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S1Rifle, Hard Surface Model

Project type

HARD SURFACE MODEL

A hard-surface weapon modeled in Blender and textured in Substance Painter, optimized for real-time use. Features include clean topology, modular parts, and 4K PBR textures—metal, roughness, normal, and AO. Rendered in Marmoset Toolbag with cinematic lighting to highlight edge wear, panel variation, and emissive detailing. Ideal for FPS games, cinematic trailers, or AR/VR integration.
Team

© 2023 by HyperMesh Studio. All rights reserved.

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